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Evgenii Davydenko
Technical Artist
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Home Posts tagged "shading"

Tag: shading

Trefoil Shader

A shader experiment based on the trefoil knot shape. Using ray marching and Bézier splines, I tried to recreate the form and added some basic animation, lighting, and texture.

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28/10/2025 28/10/2025 glsl, shader, shading

Classic Boulder Dash game as GLSL shader

Check this classic Atari game I’ve made using only GLSL and Shadertoy. More info here.

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18/09/2021 28/10/2025 glsl, shader, shading

Viper

Check out one of my old projects. Everything made from scratch.

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10/12/2014 29/08/2021 art, lighting, maya, modeling, rendering, shading, viper
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