
This project was both a test of my shader-writing skills and a tribute to one of my favorite childhood games. I carefully replicated its mechanics and features to stay true to the original experience. The result is a complete game featuring 20 caves and 5 levels of difficulty — all created entirely in GLSL, without using any textures.
To play the game (yes, it’s all in the shader!), please visit the Shadertoy website via this link or click the image above. Please be patient while the shader compiles.