Trefoil Shader A shader experiment based on the trefoil knot shape. Using ray marching and Bézier splines, I tried to recreate the form and added some basic animation, lighting, and texture. Continue reading
Classic Boulder Dash game as GLSL shader Check this classic Atari game I’ve made using only GLSL and Shadertoy. More info here. Continue reading
Massive Entertainment to lead development of a new story-driven open-world Star Wars adventure Continue reading