Skills
Shading & Rendering
Proficient with HLSL/GLSL and vertex/pixel shader authoring.
Engine Experience
Extensive current experience with Ubisoft’s Snowdrop engine. Also experienced with Unreal Engine and general game engine architectures.
Programming & Scripting
Proficient with Python, PyQt/PySide, MEL, and the Maya Python API
Knowledge of C++ and C#.
Autodesk Maya
Primary 3D package with continuous professional use since version 1.0
Texturing
Experienced with Substance Designer and Adobe Photoshop.
Art Content Creation
Capable of producing art content including modeling, lighting, shading, texturing, and SFX.
Pre-rendered CG
Experience with full-scope production, software rendering, and post-production.
Problem Solving
Strong troubleshooting and technical problem-solving skills.
Adaptability
Rapidly adaptable to new technical environments and software pipelines.
Experience
Shader Development
Authoring pixel and vertex shaders and maintaining the project-wide shader database.
Shading & Rendering Support
Act as a key technical resource and point of contact for shading and rendering-related questions.
Cross-Department Collaboration
Partnering with the rendering department to develop and extend shading technologies.
Tools Development
Building DCC and in-engine tools to support shading workflows and new engine features.
Workflow Guidance
Assisting artists with new shading technologies, feature implementation, and best practices.
Optimization
Handling performance optimization for rendering, as well as general optimization (streaming, textures, geometry) during project closing stages.
D2
Division 2
(2019)

NY
Division 2:
Warlords of New York
(2020)

OL
Star Wars Outlaws
(2024)

Team Integration
Acted as a bridge between the programming and art teams.
Pipeline Development
Established and maintained the art content production pipeline and workflows.
Technical Support
Provided daily troubleshooting and technical assistance to the art team.
Tools Development
Building DCC and in-engine tools to support shading workflows and new engine features.
Research & Development
Conducted R&D into new technologies and workflows to improve production.
Problem Solving
Addressed cross-departmental issues and specialized technical challenges.
Optimization
Responsible for rendering performance and engine integration, as well as broader optimization of geometry, textures, and streaming systems.
Art Production (Early Projects)
Heavily involved in art production for earlier titles, including level modeling, texturing, scripting, and SFX.
WR
Will Rock
(2003)

TS
TimeShift
(2007)

LA
Battle: Los Angeles
(2011)

CE
Halo: Combat Evolved Anniversary (2011)

IV
Inversion
(2012)

H2
Halo 2: Anniversary
(2014)

HO
Halo Online (2016)
closed

Pre-rendered CG
Involved in all areas of production, including 3D modeling and SFX for cinematic sequences.
Post-Production
Handled compositing and the final assembly of rendered frames.
Technical R&D
Conducted research to improve the CG animation pipeline and rendering efficiency.
Projects Completed
In-game Cinematics
Produced pre-rendered cinematic sequences for Activision titles, including Star Wars Jedi Knight II: Jedi Outcast and Star Trek: Armada.
Internal Development
Contributed to the production of an in-house CG animation based on an original script.
Twelve Studio
3D Generalist
1998 March – 2000 October
3D Production
Involved in all areas of pre-rendered CG creation.
Post-Production
Handled various tasks related to final image processing and assembly.
Projects Completed
Commercial Projects
Created content for television products and advertisements for brands such as Chevron, LG Electronics, Schwarzkopf, etc.
Education
Kazakh National Research Technical University
Graduated
2000
Degree
Bachelor’s degree in Physics
Specialization
Microelectronics and semi-conducting devices
Honors
Diploma with Distinction
Coursera
Algorithms: Design and Analysis, Part 1
Course by Stanford University (2013)
Final Score: 94.0%
Algorithms: Design and Analysis, Part 2
Course by Stanford University (2013)
Final Score: 84.3%
Languages
English
Russian