Renamer

Renamer do what it is supposed to do – rename selected nodes. It is a stable renamer, which is not spawning frustrating errors, when you batch rename an objects and suddenly parent object was renamed before children and you’ve got an error “No object matches name” or something like this.

fxr_main

Renaming modes:

  • Rename – objects will be renamed to desired name. If there are some conflicts, Maya will resolve through its own mechanism
  • Find and Replace – find a string in name, replace with another string.
  • Add Prefix – prefix object name with some custom string
  • Add Suffix – suffix object name with some custom string
  • Rename and Number – use this section if you want to place numbering in custom place, if you want to setup specific numbering padding or may be you want to start with custom index.

Also, there are shape processing options which are sometimes very useful.

Installation

Renamer is a part of FX Python Tools. Download fxpt from Github and place it in your PYTHONPATH directory. Run following code in Script Editor or make a shelf button.

from fxpt import fx_renamer
fx_renamer.run()

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